|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Uppsy Daisy
Deteis Industries
5
|
Posted - 2011.10.11 16:31:00 -
[1] - Quote
Bengal Bob wrote:Distribute plex spawns throughout the day. Have the same NPC spawn for every factions plexes - easy fix and balances them out remove ECM from NPC, this is just silly. Increase the number of different levels of plexes. Faction ships are overpowered against T1 ships, and the newer players no longer plex as they are insta popped by older players in Drams, Daredevils, Cynabals, Vigilants that also have a neutral booster in system.
eg: T1 Frigate Minor plex Minor plex as existing T1 Cruiser Plex Medium as existing T1 Major plex Major as existing
Make it a requirement that no NPC are on grid for the plex counter to continue, this will stop speed tankers.
I like the station gun idea, hopefully this will not include gate guns, although I suspect it might be hard to reprogram them as different guns. I wouldn't go for any further advantages, as this will only lead to people blobbing up. It still needs to be viable for solo pilots to go out and roam happily.
Cut the LP for missions, they pay out way too much and most militia members are now there for the missions only. Increase LP for kills.
Fix faction standing loss, so Logi alts can also be in the militia without having to worry about standings
Do I need to say supercaps?
Add some militia bling to the LOL shop for the RP guys - maybe they can plex for Aurum?
Look at the distribution of space, the choke points between systems and access to high sec. Change as necessary to encourage free flowing movement.
The poor Amarr are bottled up in just a few systems bordering high sec and can't leave without a huge blob. Add some gates so they can experience low sec.
The Minmatar have to deal with whoever the campers of the week are in Amamake. Sadly, the use of neutral alts in all surrounding systems, means the gate campers run as soon as a fleet moves towards them - leaving them uncounterable. Add more high sec gates so our noobs don't get popped. Couple in Auga, couple in Dal, couple in Arzad will almost match the Amarr access to high sec.
Whatever you decide to do, ask for feedback afterwards, and then continue to make improvements - not after another 18 months please. You can expect a flood of people coming back to see if FW is fun again, don't fail to keep it moving forward again.
Also, fix FW and I will redo my portrait so you don't have to keep looking at my shaven testicle.
I have to just go back and quote this. Some SIMPLE changes that would make FW so much better.
Great post from a FW vet!
|

Uppsy Daisy
Deteis Industries
19
|
Posted - 2011.11.21 12:25:00 -
[2] - Quote
Har Harrison wrote:. Corp mates repping corp members who are in FW when they are not in FW... That's a REAL good idea...
FW is absolutely rife with non-FW alts remote repping FW players!
|

Uppsy Daisy
Deteis Industries
21
|
Posted - 2011.11.28 16:38:00 -
[3] - Quote
For reference:
Crucible Patch Notes wrote:Fixed an issue where Factional Warfare systems would run out of combat sites. GÇÿOutpostGÇÖ sites of all sizes will now respawn every 30 minutes in all Factional Warfare systems.
Not enough, but a start I hope... |

Uppsy Daisy
State Protectorate Caldari State
41
|
Posted - 2012.01.05 15:38:00 -
[4] - Quote
https://forums.eveonline.com/default.aspx?g=posts&m=608120#post608120
Posted to my other thread by CCP Konflict, but deserves reporting here.
Alliances will be able to join FW. |

Uppsy Daisy
State Protectorate Caldari State
41
|
Posted - 2012.01.05 15:52:00 -
[5] - Quote
Also there is an 'official test server feedback' thread here for the 'Alliances can join FW' feature.
https://forums.eveonline.com/default.aspx?g=posts&t=54054&find=unread |

Uppsy Daisy
24th Imperial Crusade Amarr Empire
59
|
Posted - 2012.01.24 15:55:00 -
[6] - Quote
You need to update point 3) on the first page. It is fixed in Crucible 1.1 (patch notes here http://www.eveonline.com/updates/patchnotes.asp?newpatchlogID=3382).
"Using assistance modules on a Factional Warfare buddy who is an outlaw or has a Global Criminal Flag will no longer result in a standings hit from your own faction" |
|
|
|